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10/25/2009

Colonial Marine Weapon Renders

AvPGalaxy.net, has some very cool new renders of the Colonial Marine weapons. They have two new renders of the M56A2 Smart Gun and one new one of the M41A Pulse Rifle with its grenade launcher sight flipped up. I added all the images to the photo album.
 
SmartGun SmartGun (2) PulseRifle
Note the ammo readout on the magazine shield and the "Adios" motto on the Smart Gun body. Remind you of anyone from the movie?
10/22/2009

Randy P and Brian M Video Interviews

There’s a very tiny video snippet with Randy Pitchford (CEO) and Brian Martel (Vice President) talking about Gearbox software and their games on GameSpot. In the clip, Randy mentions ACM, saying something along the lines of:
 
Aliens its a dream. I cant remember how many times I watched ALIENS in college. Its action packed, its a shooter. You are a colonial marine fighting the xenos. Its classic, it’s the sequel we wished we got (it doesn't exist), but its in interactive form.
 
The full 19 minute interview with Randy can be found over at Cbs11tv.com. Sadly there wasn’t much in that particular video interview about ACM. But its a cool watch if your interested in Borderlands or just Gearbox in general.
 
Brian Martel talks a bit more about ACM in a separate video interview which can also be found at Cbs11tv.com. The ACM bit starts at around 9:00. Brian’s a pretty quick talker and I missed some of what he said the first time, so here’s a very quick transcript of what he had to say:
 
We are working on Aliens, its going very well. We had a really good publisher with Sega. We decided with Sega that we were going to pause the product. They had a couple of things going on with their company. Was beneficial for both of us, to say okay we are gonna hold this for a little bit and we were able to work on, specifically Borderlands. That actually helped this product.
 
Now that we are back on it, we are able to kinda get some fresh eyes, that maybe weren’t on the team before, to look at some of the gameplay, and things that we were doing before, some of the story elements and we’re able to kind of, ya know really look at it with a new vision. And what we're going to do with that product. Its not changing a lot, its a little bit of things improving. We have done some things to improve the engine in ways that we couldn’t do before. There’s learning's from Borderlands and some of our other products, we were able to really do something neat with the engine, so I’m excited about that, I think its going to be very specific to the look and feel of what people expect out of it.
 
9/11/2009

Game Delays

Randy Pitchford (President of Gearbox Software) is on this weeks GT Bonus Round panel, discussing game delays, which of course is relevant to us because of ACM’s delay due to Gearbox’s other game Borderlands and SEGA’s new AvP3 game. Its pretty interesting to watch, especially towards the end at around 8:35, when Randy mentions ACM and AVP.
 
Having trouble embedding the video, but you can view it over at GameTrailers.

I am glad Randy is keeping ACM somewhat in the limelight and not allowing it to be forgotten about by the gaming press. Hopefully it wont be long before SEGA allow them to start showing us something again.
8/13/2009

SEGA West boss talks Aliens

In a meeting with Kotaku, the newly appointed SEGA west chief Mike Hayes said Gearbox Software’s Aliens game is still moving forward, confirming what Randy Pitchford (Gearbox President and CEO) has been saying previously. Here’s the fragment from the Kotaku article that talks about Aliens:
 
Aliens is one of the murkier Sega topics. The company announced in 2006 that it would publish three games based on the famous chest-bursting movie monsters. Sega showed Aliens Vs. Predator at this event, demonstrating how games can play as a human marines or a Predator. Still under wraps is what playing like an Alien will be like. But this game wasn't expected to be the first Aliens game from Sega. That was going to be the Gearbox-developed Aliens: Colonial Marines shooter or the now-cancelled Obsidian-developed Aliens RPG.
 
"The Gearbox project was moving along," Hayes said, recalling when the decision was made to take Colonial Marines out of the lead position. The game wasn't as far along as Aliens Vs. Predator, which originally wasn't backed by Sega. It was being made by Rebellion for publisher Vivendi, until that support ceased following Vivendi's 2008 merger with Activision. "There was an opportunity for us to take that." Its development progress put Gearbox's game into the second slot, to be released "a good period after" AvP, according to Hayes. The RPG won't be third because "it just wasn't coming along to the plan that we thought."
 
Might the newly announced, Ridley Scott Alien prequel project be a source of Aliens inspiration for Sega? "We're quite excited about that and buzzing from the news of that," Hayes said. But of the third game, Hayes would only say, "We'd like to think we'll be doing a third project but at the moment we haven't confirmed what the third project will be."
 
You can read the full article here, but its mostly about SEGA’s other non Alien properties.
 
Thanks to Newbeing for the news.
8/4/2009

Randy Pitchford Heat Interview

There is an insightful interview with Randy Pitchford up on GameSpot, about Gearbox’s passion for licensed properties. The interview is primarily about Heat, but there are a few mentions of their other games along with Aliens. Its also worth checking out if your interested in what goes on behind the scenes at Gearbox Software.
 
Here’s a small passage:
 
GS: “And that was about Alien?”
RP: “Yeah, yeah. And that's crazy, right? I was sitting with Ridley Scott, and he pulls out this dusty old book that looks like it hasn't been moved for 15 years. He blows the dust of it, and he opens it, and inside are his personally hand-drawn sketches that were the original storyboards for Alien.”
 
GS: “Wow. That came out in 1979…”
RP: “Yeah! Then he goes through these things telling you what he was thinking. He tells you of the backstory behind some of these things that inspired us when we were younger. I kept thinking, "Holy crap, I can't believe I'm sitting here." It's one of those cool life moments. We were there because we wanted to do something awesome with this property he created that nobody was really doing anything with.”
 

ACM News

Thanks for visiting, hope you enjoyed the blog. If you have anything to say or add, feel free to leave a comment on any of the blog or photo album entries. You can also PM me via the control panel if you have any news you would like to share. -Sh0dan
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Sh0danwrote:

Hey Tim, thanks for the feedback. To answer your question, I don’t know. I’ve been working on a fan FAQ, which I just posted up, so maybe that will answer your question a little better.

July 19
timwrote:

Hi shodan, Tim here. Big Aliens fan. Great site you have here. Very informative. Just wanted to say thanks man. Also any idea when its coming out?

July 19