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    8/13/2009

    SEGA West boss talks Aliens

    In a meeting with Kotaku, the newly appointed SEGA west chief Mike Hayes said Gearbox Software’s Aliens game is still moving forward, confirming what Randy Pitchford (Gearbox President and CEO) has been saying previously. Here’s the fragment from the Kotaku article that talks about Aliens:
     
    Aliens is one of the murkier Sega topics. The company announced in 2006 that it would publish three games based on the famous chest-bursting movie monsters. Sega showed Aliens Vs. Predator at this event, demonstrating how games can play as a human marines or a Predator. Still under wraps is what playing like an Alien will be like. But this game wasn't expected to be the first Aliens game from Sega. That was going to be the Gearbox-developed Aliens: Colonial Marines shooter or the now-cancelled Obsidian-developed Aliens RPG.
     
    "The Gearbox project was moving along," Hayes said, recalling when the decision was made to take Colonial Marines out of the lead position. The game wasn't as far along as Aliens Vs. Predator, which originally wasn't backed by Sega. It was being made by Rebellion for publisher Vivendi, until that support ceased following Vivendi's 2008 merger with Activision. "There was an opportunity for us to take that." Its development progress put Gearbox's game into the second slot, to be released "a good period after" AvP, according to Hayes. The RPG won't be third because "it just wasn't coming along to the plan that we thought."
     
    Might the newly announced, Ridley Scott Alien prequel project be a source of Aliens inspiration for Sega? "We're quite excited about that and buzzing from the news of that," Hayes said. But of the third game, Hayes would only say, "We'd like to think we'll be doing a third project but at the moment we haven't confirmed what the third project will be."
     
    You can read the full article here, but its mostly about SEGA’s other non Alien properties.
     
    Thanks to Newbeing for the news.
    8/4/2009

    Randy Pitchford Heat Interview

    There is an insightful interview with Randy Pitchford up on GameSpot, about Gearbox’s passion for licensed properties. The interview is primarily about Heat, but there are a few mentions of their other games along with Aliens. Its also worth checking out if your interested in what goes on behind the scenes at Gearbox Software.
     
    Here’s a small passage:
     
    GS: “And that was about Alien?”
    RP: “Yeah, yeah. And that's crazy, right? I was sitting with Ridley Scott, and he pulls out this dusty old book that looks like it hasn't been moved for 15 years. He blows the dust of it, and he opens it, and inside are his personally hand-drawn sketches that were the original storyboards for Alien.”
     
    GS: “Wow. That came out in 1979…”
    RP: “Yeah! Then he goes through these things telling you what he was thinking. He tells you of the backstory behind some of these things that inspired us when we were younger. I kept thinking, "Holy crap, I can't believe I'm sitting here." It's one of those cool life moments. We were there because we wanted to do something awesome with this property he created that nobody was really doing anything with.”